GPU servers’ rental – HOW TO

HOW TO – GPU servers’ rental 1. Booking servers 2. Accessing the remote machine   3. Workflow & File Transfer 4. Finishing your rental   1. Booking a machine   Send us an e-mail with some basic informtion stated below so we can start the GPU servers’ booking process. what configuration of remote machine are you […]

Renderfarm – how to

GPU Render Farm 1. Job costs and delivery time estimation Please write us basic informtaion about your project how many frames you need to render what is the average render time per frame using your GPU/GPUs what GPU/GPUs were used for the above estimates what 3D application and renderer it used for the project what […]

Thinkbox DEADLINE INTEGRATION

Advanced, optional configuration:   DEADLINE INTEGRATION   Configuration Overview When renting an UltraRender chassis, it is important to me that I’m able to utilise the machine as if it were on my local network (as much as reasonably possible). The setup I settled on allowed me to add the server to my Thinkbox’s Deadline Render […]

New Holland Creative Punches Above Its Weight with GPU-Based Pipeline and Thinkbox Software’s Deadline

Founded in 2015, Sydney-based studio New Holland Creative specializes in design and motion graphics for advertising, broadcast and feature films. Its talented team of design directors and animators boast an impressive history of award-winning Design, Visual Effects and Broadcast work. New Holland has recently added Hyundai and Foxtel to their rapidly growing list of clients. […]

Thea + Presto official Render Farm

Thea + Presto official Render Farm

We are happy to announce that we are Thea Render + Presto official Render Farm.Ultra Render has signed an agreement with Solid Iris, the developer of Thea Render. We now hava a status of an official Render Farm of Thea Render. Feel free to contact us about the possibillity of rendering your projects with Thea + […]

Redshift official Render Farm

Redshift official Render Farm

We are happy to announce that from now on we are a Official Redshift Render Farm For those of who need a reminder Redshift is a first GPU-accelerated biased rendering engine. Many times in has been marked as a “thing” to follow by lots of 3D experts.  We announce that Ultra Render is a Official Redshift Render […]

Thea render + Presto engine 7x GTX 970 benchmark
Thea render + Presto engine 7x GTX 970 benchmark
Thea render + Presto engine 7x GTX 970 benchmark
Thea render + Presto engine 7x GTX 970 benchmark

Thea render + Presto engine 7x GTX 970 benchmark

This time we tested Thea render with its Presto engine that utilizes both GPU and CPU power. As a testing environment we have chosen our GTX server with 7x nvidia 970 cards. System runs Windows 7 x64 and uses 2x Intel Xeon with 24 threads overall. Thread frequency 2,67 GHz. Scenes used for testing are well […]

What software can be provided with servers?

Along with Gpu servers rental we can provide pre installed rendering software to be used with our servers.  We can install for you or manage projects done with software mentioned below: Rendering software Redshift renderer Thea render with Presto engine that utilizes GPUs+CPUs Octane render Iray Cycles with Blender (free) Furry Ball Arion 3D software Cinema 4D […]

Few popular applications to use with GPU servers

Some most popular applications to use with UltraRender servers. Find yours and contact us for benchmarks and server booking. 1. 3D Renderers a) Redshift3D b) Octane renderer by Otoy c) Iray renderer by nvidia arc (formerly known as mental ray gmbh) d) V-ray RT by Chaosgroup e) Blender Cycles with Blender 3D f) Arion renderer […]

Dofinansowanie Projektu POIG

Ultra Render – innowacyjna usługa zdalnego renderowania animacji i pojedynczych obrazów grafiki komputerowej Projekt cheap NFL jerseys dotyczy stworzenia e-usługi umożliwiającej wholesale NBA jerseys zdalne Motion renderowanie scen 3D tworzonych przez wholesale MLB jerseys użytkowników. Nazwa beneficjenta: Horny Ultra Render Sp. z o.o. Nazwa Post inwestycji: Ultra Render – innowacyjna usługa zdalnego renderowania animacji i pojedynczych […]